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Telltale Games’ episodic “The Walking Dead” adventure series was the breakout hit of 2012.
Now, the developer is giving fans a chance to jump back into its
grim, zombie-infested world with “The Walking Dead: 400 Days” ($5; Mac,
PC, PlayStation 3, Xbox 360). Leaving behind the beloved story of Lee
and Clementine, “400 Days” serves as a bridge between Telltale’s
previous masterpiece and its upcoming sequel.
As a teaser for Season 2, “400 Days” absolutely hits the mark.
Occasional flashes of brilliance call to mind the artful writing and
deep emotional impact the series has displayed in the past, and I left
itching to get under way with the new adventure. As a standalone gaming
experience, however, the result is a tad underwhelming.
Players experience “400 Days” through the eyes of five strangers,
their stories spanning more than a year after the initial outbreak and
loosely intertwined by the shared setting of a run-down diner. The
segments can be played in any order, and the entire lot is tied together
by an ending that will leave you craving more.
That being said, the roughly 20-minute chapters don’t leave much time for character development.
There are moments of brutality that should be shocking, as well as
moral dilemmas worthy of anguished hand-wringing. Without an established
tie to these characters, however, much of the emotional weight is
lifted.
The good news is that Lee’s journey improved with each episode under
similar conditions, and there’s every reason to expect Season 2 to
eventually convey the same heart-pounding impact of its predecessor. We
simply haven’t had enough time to grow with the new cast.
we have following images of this game

I hope you will like it
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